Reflections
When I was first introduced to the idea, I was hesitant to immerse myself in virtual reality because of my underdeveloped skills in using it. Since I had not previously been exposed to augmented reality, my initial thoughts about using AR/VR in the classroom were filled with dread. As a current college student, experimenting is relatively common, and while I feared the new technology would be difficult to use, my worries subsided as I realized that virtual reality has a lot to offer students, teachers, and the overall global exposure schools provide students. Augmented reality is intended to be used as a tool for success. The ability to view just about any part of the world is one aspect of augmented reality that I believe to be valuable, and after realizing that AR/VR is designed to do just that, my thoughts prior to learning about augmented reality changed.
Virtual reality, which is also referred to as augmented reality, is thought of as a way to escape from reality and view the world through a different lens, both literally and figuratively(https://bloggingintoeducation.wordpress.ncsu.edu/2019/03/20/virtual-reality-augmented-reality-reflection-post/). The developing industry has the power to change the way we learn about and experience the work around us. One example of a virtual reality device is Oculus Rift, which is owned and operated by Google and offers a different type of interaction with both known and unknown places and people. The development of this product is expanding to become both formal and informal and will be able to present an entire world in one single space.
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